Reduced size of the coins, and flush it to bottom of the cell
Updated player.json test file
Modified css for while loop
Merge branch 'gps-workspace and ec-workspace' into develop
Added basic transition from workspace to visualizer
Made the visualizer more robust
Added game engine factory, an angular wrapper for game engine
Remove old scratch client files
Initial implementation for saving commands
Integrated game engine on the backend
Updated backend. Now able to save and retrieve commands
Redirect all other links to /
[engine.js] add handler for while loop
[FIXED BUG] Discovered and fix a bug:
If player pick a coin and reenter that position again, game will crash because gameEngin didnt actually delete the coin or spinach in it memory.
Update Game Engine in scratch
implemented player choosing color
Updated ninja selection in the workspace
Able to choose different ninjas now
add login with Facebook
Added angular-facebook library