altered the level to reflect a top down game instead of a plataformer
altered the code to make a top down game, without gravity or jumpings
Added guide lines to the koalio.png... only visible on photoshop or certain programs
Added the new placeholder assets, a link from some zelda game
I was trying to add the four direction animations, but something is not right, see line 118
Fixed the crash... is something to do with regions... region more than 11 breaks... I not getting it
optimized the image, we can reflect the image to make the walking with the other foot animation
arrays vs matrix take #1
arrays vs matrix take #2
tiles, tiles everywhere
adjusted the assets and the values for the correct animations
clean up, limit the velocity in the Y axis so there is a more homogenous movement
clean up, limit the velocity in the Y axis so there is a more homogenous movement
Manual merge conflicts
Merge pull request #1 from joseluisdiaz/sp/topDownConversion

Sp/top down conversion