Paddles are moved by velocity instead of transform
Add automatic wall boundaries that adapt to the screen size
Set position of the paddles automatically given the screen resolution
Set position of the paddles automatically given the screen resolution
Merge branch 'brackeys' of github.com:pedrocaldeira/unity-pong into brackeys
Paddles are prefabs
Remove constraints on range of motion of paddles
Change offset of paddles to 75px
Paddles are no longer kinematic objects and ball has lower mass
Adds physics material to the ball
Ball takes into account the velocity of the paddles, paddles are kinematic objects
Paddles respect upper and lower boundaries