ChaseBeam upper Coop Axis bound: -0.3 -> 0.0
Chase Beam Max Priority: 40 -> 45

Player Threat Generation per hit: 1 -> 0.4
Player Threat Recovery per second: 1 -> 1.25
Players now lose 10 threat when hit by boss

Coop axis recovery increased: 0.0025 -> 0.01

Web Grow time 1.0 -> 0.25
Webshot slow 60% -> 65%
Webshot growth scale: 2.0 -> 5.0
Webshot fade out time: 1.0 -> 0.75
Webshot now stops slowing the moment it starts to fade out

Venom Pool growth time: 1.0 -> 0.5
Venom Pool Fadeout time: 1.0 -> 0.75
Venom Pool size scaling: 1.0 -> 1.75

EggSac initial timer set: 20seconds

Unity and Dissention attack Coop Axis offset on Success: 0.15 -> 0.25

BUG FIX: Webshot snare wasn't scaling properly
BUG FIX: Boss would try to use suction, but the function call was missing
BUG FIX: EggSac debuff now works properly
Merge branch 'master' of https://github.com/Phoniks7/EGDGoodGrief

Conflicts:
	Library/assetDatabase3
Things work.