Fixed typo in SF arc fix code.
Added KILL_PIN -1 to gen7 boards
first commit
Merge branch 'Marlin_v1' of https://github.com/Drakelive/Marlin
Missing #else in temperature.cpp prevented reading bed temp when TEMP_BED_PIN <7.  Thanks to Leland Wallace for helping me track this down via "Sesame Street" coding (what is not like the other)
commit
Merge pull request #240 from ZetaPhoenix/Marlin_v1_bugfix

Missing #else in temperature.cpp prevented reading bed temp when TEMP_BE...
bed pid

Conflicts:

	Marlin/Configuration.h
readme
Fix M81 not working reliably on Gen7

Some discussion of the issue is here http://forums.reprap.org/read.php?181,118329,page=1
Update Marlin/ultralcd.pde

The joris' char drawins are expressed in binary so to show their content's in a more visual fashion.

This is not a code modification as much as a readibility modification.
Update Marlin/Marlin.pde

Added function 'setTargetedHotend' that turns into a function an operation repeated 3 times through the M-codes processing.

This modification saves a few bytes that can be used to add support for new commands.
Merge pull request #245 from andrey-vasilyev/patch-1

Fix M81 not working reliably on Gen7
Merge pull request #248 from gwelchc/patch-1

Binary representation for characters in ultraldc.pde
Merge pull request #249 from gwelchc/patch-2

Slight modification for byte savings
fixes #246
Added statements to set the limit switch positions to the maximum travel if homing in the positive direction as well as bed center at (0,0) if defined.
Limit Switch locations based on MIN/MAX limits and homing direction
fixes #246
Added statements to set the limit switch positions to the maximum travel if homing in the positive direction as well as bed center at (0,0) if defined.
Relocated code based on feedback.
Merge pull request #251 from ZetaPhoenix/Marlin_v1_bugfix

Limit Switch locations based on MIN/MAX limits and homing direction
Changes to M119 response for easier visual comparison
Changed to report on individual lines with "TRIGGERED" or "open" instead of "H" or "L" on one line as H&L could be confused with logic levels High and Low which may be wrong if using inverted logic.  Added strings to language.h.

Fixed typo "deu" in English language that was fixed in #134 but got added back in via 9f7f7354f5b953dd3545a3b2cb96687ebd3d3ba0
move comment to correct place