Tile Placement backend constructed
Implement the canAcceptPalace method and some palace rules and checks, most are empty
Not sure what changed
Add palace rules and stuff, probably done with palaces
Fix developer rule dependency to depend on abstract instead of concrete, filled out developercommandcreator abstract methods
Implement tileplacedirectlyontwin and also filled in tilecommandcreator abstract class
alter my local git stuff
Implement TiltedTilePlacement
#support the worm
Merge branch 'views' into andinthedarknessbindthem

Conflicts:
	src/gamecontrollers/commandcreator/PalaceCommandCreator.java
	src/models/board/Palace.java
Merge branch 'devrules' into andinthedarknessbindthem

Conflicts:
	src/gamecontrollers/BoardLogicController.java
	src/gamecontrollers/commandcreator/TilePlacementCommandCreator.java
	src/models/board/HexBoardConstructionCrew.java
	src/models/board/HexDirectionTranslator.java
	src/models/board/Irrigation.java
	src/models/board/TileComponent.java
	src/view/commands/gameplayInput/SelectVillageTileInputCommand.java
Fix compile errors
Merge pull request #5 from nwcaldwell/andinthedarknessbindthem

Andinthedarknessbindthem
fixed a merge with master conflict