Updated freetype-gl and optimized text rendering a bit
Added all kinds of setters and getters
Test for rigidbody
Merge branch 'Engine' of https://github.com/Team-Innis/UtH-Engine into Engine

Conflicts:
	src/Engine/DefaultScene.cpp
Merge remote-tracking branch 'origin/platfrom' into Engine
Move gameobjects properly
Merge branch 'Engine' of https://github.com/Team-Innis/UtH-Engine into Engine

Conflicts:
	src/Engine/DefaultScene.cpp
Merge branch 'Engine' of https://github.com/Team-Innis/UtH-Engine into Engine
Stupid layers