Integrate all module into cocos2d on the iOS/Mac platform
Update Xcode project configure
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Modify MciPlayer.cpp to support Unicode
Add CC_DLL for related network files
Update cocos2d android.mk
 Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and  libextension into cocos2d on the iOS/Mac platform
Update android.mk for related cpp test cases
Adjust cpp-template-default template
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module

Conflicts:
	cocos/Android.mk
Remove CCModuleManager.h/cpp and adjust the related project
Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and  libluaextension into libluacocos2d on the android platform
adjust android.mk for lua-tests
Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and  libluaextension into libluacocos2d on the iOS/Mac platform and adjust the related test cases
Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and  libluaextension into libluacocos2d on the win32 platform and adjust the related test cases
Remove useless win32 module project and adjust the related project setting
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module

Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Fix the win32 and android compile error
Merge pull request #7872 from samuele3hu/v3_3_new_module

Integrate all modules into cocos2d and related luacocos2d and adjust the related test cases