Versioned fixed:App-Release v0.1.0
Added Google Play Games support
Added depend.
New apk
Started layer organization
Map, snake and fruits will each have their own layer
Snake draws to its own bitmap
Improved random fruit placement
However, app hangs somewhere...
Logging/debugging
Update SnakeBlock.java

Changed FLOOR to TRANSPARENT
Update Snake.java

Changed FLOOR to TRANSPARENT
Layer organization works
TODO: Delete fruits after eaten
Fruits do dissappear
TODO: Game doesn't detect a fruit has been eaten
(Score counter doesn't increment, and new fruit doesn't appear)
Layer modifications fixed completely
Last commit wasn't really a fix, so I reverted it and fixed it properly