Week2 Monday updates

Hey everyone, I added a few prefabs just to get testing going on our
movements, and collisions. I am still working on the state machine. I am
having issues accessing the functions from the state machine with other
objects. Do you guys have any idea. I tried getComponent, but I might be
using it wrong. Anyways take a look. For now use key strokes to carry
out your function please.
Tiled Map added

Hey guys added the tiled map. I will be adding a controller today so all
the instances can communicate with each other. feel free to work on your
parts, pathfinding, etc. If someone wants to work on a UML or diagram
that will be good to get everyone on the same page and we can assign
each other tasks. =)
Pulled in Javier's changes for Monday and Tuesday.
Added the modified scene

This is the scene from Javier but with everything that the master had.
Created the skeletons for the character scripts

I formatted the other files I had written to further be more like the
standard says. I forgot the "// end " statements before. I also don't
think the map event was in the last commit, but it's definitely in this
one.
Merge pull request #7 from drobbs/master

Week 2 MidWeek Updates