Dominic Edit: Started creating the basic structure for the paddle and the ball(s), key watcher created.
On execution, a window appears (nothing yet rendered) that can be closed with the "x" or escape character

TODO: -Write our shader programs for objects.
      -Add vertices/normals to our paddles and balls
      -Add vertices/normals for our walls
      -Texture loading/mapping.
      -Pretty much everything. But the dependencies to do so are satisfied. And it compiles!