changes convert to 2 required
changelog
Fixes the AI Eye being killed by shuttles and pods
rewrite
*fixes revolution

Because only one head is ever assigned before pre_setup (because gamemode code) it was constantly setting head_revolutionaries to 1, which failed required_enemies (which I forgot to change).

Now it will just assign three head revs all the time, but recind that status from some if needed once gamemode code figures out howm many heads there actually are. No one who gets unpersoned like this should ever notice that it had happened.
Oh right those are both lists
allows constructs to help with most runes
chagelog
adds bomber and leather jackets
Merge branch 'master' of https://github.com/tgstation/-tg-station into cooljackets

Conflicts:
	icons/mob/suit.dmi
	icons/obj/clothing/suits.dmi
belt update
Removes opencontainer flag from medipens
Fixes the book changing icon when carved.
Fixes changelings deleting themselves with lesser/human form.
Fixes two anomaly bugs. One: bluespace anomaly doing translocation despite being destroyed. Two: anomaly not checking for the signal code.
Finishes repathing flashes
Replaces flashes with flash/handheld
Merge branch 'master' of https://github.com/tgstation/-tg-station into AnomalyFix
Also fixing the end() proc for pyroplastic anomaly.
Adding a message to the pandemic computer whenever it cannot detect a virus in the blood sample (either due to stealth or actual lack of virus). This will make stealth virus less confusing to players.