Changed colours for bows with super armor
turning ships 180 works, removed lots of notifications. only firing ships notifications remains
HELLO LEO. Most of the Kamikaze functionality seems to be there... The damaging and moving methods look good to me (in map.js) but they are untested. The constructor for the Kamikaze is having errors, so I commented out their initiliazation in the map.js method. Right now, when trying to make a kamikaze ship, it is failing to call the intialize method with the eorror Object 'object' doesn't have an intialize. Not sure why this is happening exactly. It makes it though the Ship.call line (or it seems to) so I'm not sure where the error is coming from. Other than that, I made slight changes to the colour scheme and base properties -- I think they can be damaged now. Good luck tonight, thanks for being so dedicated. See you bright and early! ;)
rewrote lay and pick up mine
rewrote lay and pick up mine. fixed. fixed explodemine
move forward still not working
move forward applying damage.
move forward hits mines
deleting games work. button work when closing game setup, etc
leo-done
merged with master
highlight of ships kinda works
Kamikaze is workign! Movement, radar, explosions... all of it. This is good news. Just need the cleanup now
Merge branch 'charlieSetup' into reworkingMines
added mine count
merged with master
fixed minecount
Merge branch 'master' into john
Merge branch 'reworkingMines' of github.com:amedeedaboville/battleships into reworkingMines
Merge branch 'reworkingMines'