Moved data/entity/actor to data/actor
Just use require_relative...
Added Game::World
Prefer @ticks over @tick

#tick is a method normally used to advance 1 tick
Brought back the legacy tests, since they are still relevant!
Welcome back old legacy code, only for reference.
Prefer @ticks over @tick
Added BaseGauge
@tick over @ticks!
Update Scene::Map

Had to tweak a few other classes such as Camera and Direction
Added "gem" palette
Added MACL::Tween2#stop and MACL::Tween2#start
Update Rect error messages
Added Plane#update stub
Minor fixes not worth mentioning
Added AnimDeck (AnimationDeck)
Added generate_stuff