Adds separate collision handler if hero runs into enemy
Adds separate collision handler if hero runs into enemy
Merge
Change events order
Remove actions object
Merge arrow changes, make it so that arrows don't disappear if someone else fires
Refactor border logic out of main.coffee
Refactor border logic into map, out of main
Merge branch 'master' of https://github.com/rising-thunder/rasr
Merge pull request #5 from rising-thunder/acjones617

Refactor map border logic and bullet logic
Change event listeners
Change player events
Remove listeners from main fire
Refactor mapId setter
Refactor all event logic into socket
Merge branch 'master' of https://github.com/rising-thunder/rasr
Merge changes from upstream
Incorporate assets
Merge pull request #6 from Dokko1230/master

fixes dependencies for bower
Change default map id