Switching to three... Sad...
Rendering a plane
Rendering map perspective... Didnt take very long...
Now adding a flat plane, representing the falcon
Renaming Falcon to Car, since its more of a base class
Creating A chase camera class
Including a keyboard state manager
Moving to a CDN
Adding a keyboard listener
Adding a first test of velocity movement
Storing the chase camera for access later
Getting plane to move and angle correctly
Rendering texture to plane now
Merge branch 'feature/threejs' into develop
Resetting some padding added by the browser