Added MovingObject class & player inheritance
Moved movement handling into MovableObject
movement handling opponent nearly done !

wip : stop handling & wtf y ?
WTF moving down oponnent solved
stopping movement handled
handling collision DONE MF !

now, unbreak server communication.
corrected server communication error
collision showed to other players, still some sync to do
added system to facilitate automated sync, still some problems with real position (70,70 )
correction position sync