initial commit for v1.1.3
New mode called "RealFFI" - which animates the top two digits as well, blocking boxes are only drawn with the "Bezel" feature on to reduce FPS hit if using a real front plate.

TODO: create a blank character for the FFtt (No 0 or 9) - adjust logic accordingly
V1.1.3

More improvemnts on FFI

New FFI animation mode:
"BMS" - FFI is rendered as the BMS one. animated Hundreds, the rest are jumping
"RealFFI" - FFI is rendered as the Real thing, no 0 on higher numbers, rollover on all three top digits. (lower FPS)

both modes include an optional Bezel drawn on top of the screen.
font is set to be at the correct size with the Bezel off. Bezel on reduces the "window" size compared to the real FFI.

Default FFI setting are "RealFFI" with "Bezel".
Note that turning any of these options off will increase FPS and animation smoothness (Bezel being the more expensive of the two)

New font is included, designed for maximum perfromance with minimum memory footprint.

Thank you to "AiRdAncE" and "Moon" from Viperpits and "Topper Harley" of ffw05.fr for helping me improve the FFI.