Moved combat to new EaUnitCombat.lua; various fixes
Bug fix
Combat fixes and CivName AI weighting adjustments
Unit capture changes
More unit capture
Various fixes
Animals Civ ID fix; more capture fixes
Magic Missile added and tested
Added Occupy Tower action; various fixes
Merge branch 'master' of https://github.com/Pazyryk/Ea_III_Sword_and_Sorcery