Version 0.13

Created new classes for organization of different methods, and started
working with inheritance in the Pixel and Black Pixel classes.
Version 0.131

Finished updating all of the various pixel classes and the grass tile
class, but it caused some issues with the drawing of the level. I need
to go back and trace through what went wrong in the
implimentation/drawing of the level.
Version 0.131 Re-Upload

I had the path wrong when I uploaded. This is Version 0.131 With the
additions and issues I have written there.

"Finished updating all of the various pixel classes and the grass tile
class, but it caused some issues with the drawing of the level. I need
to go back and trace through what went wrong in the
implimentation/drawing of the level."
Revert "Version 0.131 Re-Upload"

This reverts commit d6d9f1f423711ff0d8744948cd9306ac75cc81b7.
Revert "Revert "Version 0.131 Re-Upload""

This reverts commit 5c6cf66fc7d4d876ce4a2287b863e16c7a9fc237.
Reverted the Main Classes

This was to figure out what went wrong in the building of the level. Now
I can go into each one and slowly change it to where I want it, testing
all the way. What I should have done previously.
Version 0.132

Started changing out the methods that were in the Pixel class for the
methods that are now in the Color Handler class. I've gotten rid of the
unnecessary methods in the main class, and started working through the
level class. I also added a new method to the Pixel class for handling
times at which you want to write a pixel without specifying the position
where it is to be written.
Version 0.133

I started making the outside level use inheritance to build the level.
Version 0.134

I've changed the inheritance structure for the tiles, and added a new
tile called houseroof. I've also started work on a tile handler class
that will provide the same function as the color handler class.
Version 0.135

Finished the tile handler class, and fixed a few bugs associated with it
and the tile class' arrays. Namely the arrays weren't actually being
used, and weren't made correctly. I also implemented the house roof tile
into the tile handler class to test it out, and iron out a few logic
bugs that I found.
Version 0.136

Changed the Replace Tile method from the level class to the tile handler
class, and created a static method for getting tiles[].
Version 0.14

Finished implementing the inheritance Object Oriented organization for
everything right now. Levels, Tiles, and Pixels.
Merge Conflicts

Trying to fix some merge conflicts
Merge pull request #2 from fleakuda/Refined-Inheritence-Class-Layout

Refined inheritance(Object Oriented) class layout