tile: 32 x 32 pixels
world: 256 x 128 meters -> 256 x 128 tiles -> 8192 x 4096 pixels
application screen: 32 x 16 meters -> 32 x 16 tiles -> 1024 x 512 pixels
actor0_0 at (TBD,TBD) meters
actor0_1 at (TBD,TBD) meters
actor0_2 at (TBD,TBD) meters
actor0_3 at (TBD,TBD) meters

control panel height: 128 pixels

minimap scaling factor: 1/32
minimap size: 256 x 128 pixels
minimap world: 256 x 128 pixels
minimap application screen: 32 x 16 pixels
minimap actor0_0: 2 x 2 pixel
minimap actor0_1: 2 x 2 pixel
minimap actor0_2: 2 x 2 pixel
minimap actor0_3: 2 x 2 pixel

status :
- complete

purpose :
- created project D* Lite class encapsulating imported D* Lite class.
- cleanup Actor0 code structure by relocating A* and D* Lite algorithms respectively in A* and D* Lite classes.
- added macros to select A* or D* Lite path search.
- added actor0_3 to stage0.

remarks :
- NA

future implementations :
- NA