Woot! A log that works well.

And won’t need to be fully code covered.
Optimize imports.
Registry Objects
Methods to add Materials to the Boat Material Matrix.

To accomplish this Materials must be subclasses of the new Material trait.
Add methods to add new Modifiers to the Boat Modifier Matrix.

To accomplish this all Modifiers must be subclasses of the main Modifier trait.
Fix typo.
Case matching as recommended by IntelliJ.
Remove Test Class
Central Boat Registry
Move the Vanilla Wood traits to individual trait files.
The Vanilla Wooden Materials add-on should now pre-initialize and add it’s respected materials to the materials array.
Print when mods are added to the Material array.

This will be togglable when mod goes into production.
Removed several unneeded gradle settings files.
Define Some of the Texture Locations.
Flatten.
Vanilla Wooden Materials Mod Info.
Load Before BoatCraft. This will enforce the matrix loads everything correctly.
Remove BoatRegistry (no need), return main Boat class back to it’s Object status.
Ridable modifier, beginnings to the boat matrix.
Fix proxy reference.