added AttackUP power up prefabs, fixed where charge animation of player is not reset sometimes, updated player character prefab for balancing, disaply message now is slightly longer
added ApplyPowerUpOnSectionEnemySpawned, added OnSectionEnemySpawned GameScriptEvent
added HeavyCharge particle prefab, fixed bug in ButtonHoldLoop SkillEffect, added a loading screen hint, refactoring
added explode on death enemy powerup prefabs and scripts, updated ReflectDamage powerup number, added SpawnPrefabOnGameObjectDestroy
added explodeOnDeath Powerup prefab
update tutorial level and explosionOnDeathSmoke prefabs, refactored GameScript destroy logic, added ParticleSystemMiddleLayerView, partially fixed GameValue Logic error