start to simplify, add test
speed it up by factor 10^10
also without
remove asserts
reshuffle cuts, take 1
remove use of refvector
further speedup of HitPattern
in preparation for SLC7 libm...
for integers just multiply: this is the only instance in reco btw
count valid hits once
fix pixel count as well
moved to bare pointers not ref2Hits
removed refvector from interface
missing only the iorule...
iorule seems to work
faster setter
faster setter
do not compute (and propagate) error
add warning about buggy code
move warning to constructor