Changed version number to 0.2 in configure.ac, since that is the version we are aiming for
[OSX] skip -lGL check on OS X, fix the include dir for bullet on Makefile.am
Changed wording in Japanese readme to prevent misunderstanding
remove the function void Viewer::drawIKMarkers()
remove the function void Viewer::drawIKMarkers()
Merge branch 'remove-Viewer-drawIKMarkers' of https://github.com/Nyoho/MikuMikuPenguin into Nyoho-remove-Viewer-drawIKMarkers
Removed other variables related to displaying IK debugging info

To display the location of IK vertices (or any vertices) in general, you have to create VAO and buffer objects.
The messy IK debugging code I wrote had all the variables for creating the VAO/Buffer objects for the IK debug display in the Viewer class.
As we have removed displayIKDebug() (or whatever it was called), we should remove these VAO/Buffer objects as well.
Added a warning about a bug in GLM 0.9.3 to the README
Merge branch 'doxygen' (WIP documentation+naming/organization fixes
Merge branch 'doxygen' (Completed basic doc. except for PMX/VMD file-loading stuff)
markup as MD.
split README.
fix markup.
fix markup.
Temp fix for possible issues with vertex attribute locations (re-link after initBuffers())
Moved glfw_func_callbacks.h/.cpp to PMXViewer where they ought to be
Forgot to add the moved glfw_func_callbacks.h/.cpp files in src to the repository
Merge branch 'split-readme' of https://github.com/lurdan/MikuMikuPenguin into lurdan-split-readme
(bugfix) Fixed incorrect VAO attribute location specification
Changed wording in a comment