updated gitignore
created a planet class and a gravity-like effect
pulled master
re-commited
gravity works like a gravity should
tidied up Planet
updated gravity to apply force as a function of elapsedtime between updates
Stashing changes to pull GamePrototype_kyle
Merge branch 'GamePrototype_Kyle' of https://github.com/TheDizzler/space-union into GamePrototype
Merged with GamePrototype_Kyle. Press ctrl to fire.
pre-merge
Collisions implemented
Preparing to pull konstantins hitbox work
Pulling master
merged with GamePrototype
fixed merge errors...oops
Reworked hitboxes
Merged with tristans branch
added asteroids and projectiles destroy them