Made drag gesture proportional to the zoom level (navigation feels right at any zoom level). Also, added scroll reset after scaling to stop the view jumping abruptly on first drag after zoom.
Map view first stage integration
clear background image
updated Pods config for Mosaic view, Map view
updated for mosaic view, map view
implementing mast x,y,z protocol
properly updating _notesArray
adding Map view to project
adding Map view button
added limits to vertical rotation to prevent accidentally flipping the viewer
Quaternion model class.
added temporary local level quaternion, not yet fed by live data
use local level quaternion in image rotation for mosaic
removed whitespace
added 3d to 2d function
added 3d to 2d function
added to spherical, to cartesian functions
defined identity quaternion constant
changed caption text function parameters, now only use note
removed resource parameter from caption function, removed Pancam checks from image name logic