Adding display names.
Additional item options give/remove.
Added JUnit test for InventoryAuthoritySystem
Merge pull request #990 from MarcinSc/develop

Added additional inventory operations (with JUnit test).
Partially addressed an issue where mesh chunks would not low - now correctly reassessed when the player moves a chunk
Fixed ConfigWorldGenScreen

The displayed properties are now correctly updated on selection change
events.
log missing modules at error level
initial mesh Collada support
polylist triangle support
push eaxy library
Merge remote-tracking branch 'origin/collada-support' into PR-collada-support
Rename to ColladaLoader as we will be loading other assets out of this file

formatting and checkstyle cleanup
Reorganize methods to match ObjMeshLoader
Persistent storage of world generation params
Refactor to load multiple asset types from ColladaLoader
Merge pull request #994 from mkienenb/missing-module-reporting

log missing modules at error level
Add eaxy-0.1.jar as a maven dependency
Merge pull request #995 from mkienenb/PR-collada-support

collada support
Merge pull request #996 from small-jeeper/develop

Added ChangeVelocity event
Assign world generator configs to world entity