Tweaked player, fixed sloth, tested max/web builds
modified sloth wall interaction a bit
Changes, mac demo
Weapon and grapple assets
added meta data for sprites
shader changes that weren't committed
added a fake gravity that only affects the player
When the player changes directions on the ground he keeps his velocity
prevented player from getting stuck on the wall
-Reimplemented swing force
-fixed yanking
-added a min length of the rope