Memory Address Configration File

This will be the definitive configuration file for the memory addresses that will be used in the program.

CameraAddress supports multiple-levels of pointers with offsets.
    Example:  0x1, 0x2, 0x3  effectively means: FFXIV.exe+0x1 -> P1+0x2 -> P2+0x3 (Camera)

The rest are single-level offsets from the 'CameraAddress'