No changes, just whitespace fixes to ellonia_main.lua - for cleaner code comparison.
Community code review week: 4 - Ellonia by Mellow_Ink!
Changelist:
153: Don't need attributes.
172-204: Get rid of finditems, replace with new convention.
212-227: Should be replace by the default item behavior.
325, 326, 329: Unused variables.
339-389: Need to check bCanSee for targeted spells/abilities. Should also probably check for Magic Immunity.
392-397: Should use default behavior for Charged Hammer.
395: Tries to use sheepstick after checking for charged hammer. (which will be removed for default behavior anyway)
63: unused variable sqrtTwo
101: unused variable nChargedUp (should be used in line 302?)
110: unused variable nChargedUse
117: unused variable nSheepstickThreshold
118: unused variable nFrostplateThreshold
119: unused variable nChargedThreshold
293,297,301: Uses object. instead of core --> aggression values will never be taken into account. Difference in value 6+7+error (see below)
302: using undefined variable nChargedHammerUp (should be 6? see line 101)
339-389: remove all "no"s
--fixed two addidtional item-use bugs
--removed chargedhammer