Removing href-tags from log_game in transfer_valve.dm

Not sure I'm doing this the best way, but I couldn't come up with a cleaner way. Suggestions are welcome!
A bunch of bug fixes

-fixed space ninjas not being able to charge directly from power cells - fixes #2139

-'fixed' Distro/Waste Monitors not displaying pressure read out when sensor was reading zero pressure - fixes #
227

-removed the canmove check on camera consoles - fixes #490

-Fixed stealmin's real ckeys showing in the admin-pm reply dialog's title - partially fixes #2163

-Fixed people buckled to chairs not dropping their items when appropriate (like when dead) - fixes #2172

-Fixed people being able to use uplink functions whilst stunned/dead/etc - fixes #2144
Removing hrefs from log_game in chem_grenade.dm

Fixes #2333
Removing hrefs from log_game in ghettobomb.dm

Fixes #2333
ops
Mineral doors won't close anymore if there's a mob under them. Even a butterfly.
Mineral doors will now update the air when closing and opening. No more magic air shields from here.
Asteroid/Mining Mobs ver 1
Merge branch 'master' of https://github.com/tgstation/-tg-station into Miningmobs
Merge branch 'master' of https://github.com/tgstation/-tg-station
Implement an preattack override for your self contained snowflake needs
Remove adjenct check from click,and move it after attack self
Fixed https://github.com/tgstation/-tg-station/issues/761
Mining Mobs - More mob behavior overhaul, kinetic gun tweaks, etc
Implemented crude crafting

Debug messages are still inside, pushing only cozx pete asked me to
Added tools and time handling

Well yeah
Ported cable coils to stacks crudely

Yeah
Fixes racks
Return to the text paths

Yes byond doesnt let me use normal paths as association for numbers
More hostile mob work with behavior vars, getting rid of idle_env_destroyer nobody uses it, other tweaks
Merge branch 'master' of https://github.com/tgstation/-tg-station into Miningmobs
Some more AI behavior var tweaks
Some recipes and addable parts

Indeed