Rename training room and dormitory files
fixes #83
Remove SocketException.h
Add to creature stats windows the fill list of pending actions
Workers should drop gold (if any) in treasury when they stop digging even if not full
fixes #75
Merge pull request #96 from akien-mageia/development

Add replacement sound for dump.ogg and remove reference to non-imported model
Creatures should get a bed when dropped in a dormitory and sleep if sleepy or wounded
fixes #79
Creature sounds should be played in the client side
Forgot to rename some stuff about training hall
Merge pull request #99 from hwoarangmy/development

Workers drop gold after digging - Creatures should get beds when dropped in dormitory
Forgot to include gui files in my last commit (renaming training room and dormitory)
Merge pull request #102 from hwoarangmy/development

Forgot to include gui files in my last commit (renaming training room an...
Rename class member packet to mPacket
Started dealing with #91

- Added missing copyright headers. The issue milestone can be set to Later, afterwards.
- Also cleaned up the prefix tree class and fixed the DummyArrayClass variable name.

Part of #91
Merge pull request #105 from Bertram25/development

Started dealing with #91
Completed the CREDITS file.

There are still missing author and license on models, though.

Part of #93
Merge pull request #107 from Bertram25/development

Completed the CREDITS file.
Speed up creature pickup/drop/marking tiles/build room/build trap
Fixed crash when restarting a game after destroying a treasury room
When picked up, creatures are no more removed from gamemap
No need to use unique number for Battlefield. As there is 1 per creature, we can use the creature name
Use the names given by the server on client side for all entities instead of using synchronized unique numbers
Fixed a small bug with rendered scene node for missile objects
The room now deletes itself when it is destroyed like most other entities instead of being managed by the gamemap
Move project definition to the top of CMakeLists.txt
Fixes #42
Adapt FindSFML.cmake for Mageia
Use of room objects for treasury indicator