Adds a new warehouse building

Just a warehouse filled with a lot of crates and a possible flatbed truck in the middle. Not yet linked to anything.
Based on house_rv.json by John-Candlebury.
Adds items on the floor and in crates

Adding items to make the building seem cluttered.
Makes the proper vehicle spawn

Thanks for pointing it out !
Adds warehouse to overmap

Adds warehouse to overmap terrain and gives it light blue "W" as a symbol, with "small warehouse" as the name for the tile.
Adds warehouse as a proper overmap special
Changes distance from city

Increased minimal, sharply decreased maximal.
Fixes inversed coords.

Fixed the coords for toilet.
Fixed hot air and spotlight blocking items in tilesets
Bowling socks
Redesigned bowling alley
Show a "This plant has already been fertilized." message.

Otherwise, examining a fertilized plant yields no message at all.
Typo
Fix for #9153.

Fixes https://github.com/CleverRaven/Cataclysm-DDA/issues/9153.
Allow making flour with barley.
Updates map id to "warehouse_north"
Adds rotate = true to warehouse
Updates map id to "warehouse_north" in layout
Rolls back name update for layout
Require planks *AND* nails to make barricades.
Murder some tabs -- just straight up %s/\t/    /g.