Initial commit
adding row of boxes
finish initial setup of game
add key events left and right arrow
refactor code into beginning of draw loop
beginning of movement of paddle
paddle movement + ball beginning
collision with paddle
hitting a block destroys it
game working in the most basic sense
deleting bootstrap files
some formatting
add restart button + bounce from paddle is affected by how far away from the middle you hit
Create README.md
separate logic for being able to bounce of top/bottom of blocks as well as sides
adding logic for bouncing off the left/right of blocks
Merge branch 'master' into gh-pages

Conflicts:
	index.html