Phal B3FLFR, Ryoku HLHR changes.

B3t1 locktime 0.85->0.6, knockback 1.0->1.3
B3t2 locktime 0.65->0.5, knockback 1.0->1.1
B3t3 locktime 0.9->0.7
B3 was way too risky. It's supposed to be a low risk low reward,
relatively safe riposte, but it wasn't.

FL locktime 0.55->0.45
FR locktime 0.5->0.55
Trying to make FL safe on block and FR unsafe. ;_;

HRt2/HLt2 -0.3 (live) -> 1 (nightly) -> 0.5
HRt3/HLt3 0.5 (live) -> 1 (nightly) -> 0.75
HLt2t3/HRt2t3 knockback change was excessive. Found a middle ground
between live and nightly.

HL startup 0.175 (live) -> 0.348 (nightly) -> 0.250
HR startup 0.273 (live) -> 0.412 (nightly) -> 0.350
Nightly's change felt heavy-handed, as well. It kind of robbed these
moves of their identity. Found a middle-ground here, too.