-added HP as Light, for now its White -> Yellow -> Red
-made the camera a prefab
-deleted the old camera
-created a new player prefab to fix it and tune it better
-but i kept the old player_prefab just in case
-also changed all the dependencies in the code that required looking for "player_prefab" to "player"
-Deleted Camera and made it into a prefab
-Added HP as light, needs fine tuning still White -> Yellow -> Red
-tweaked some values in Killable, CanShootReload, player_prefab
Merge remote-tracking branch 'origin/master'

Conflicts:
	Orbion/Orbion/Assets/Scripts/BehaviorFlee.cs