Begin cleaning up some mess
Fix some missing stuff
Fix more missing stuff
Experimental ammo charging system
Disable charge message temporarily
Merge branch 'Mario/spawnsystem_mutator' into Mario/overkill
Move nades throw check into the nades mutator
Remove un-needed definition
Remove switchweapon from weapon charge check
Remove dropped armor on match reset & disallow laser when weapon use is forbidden
Remove g_pickup_items hack (ugly & not needed with mutator hooks)
Remove some old cvars from config
Remove some unused functions & fix normal armor/health spawning
Merge branch 'master' into Mario/overkill
Clean up monster mutator hooks
Merge branch 'master' into Mario/overkill
Fix if not usage
(Untested) Merge branch 'master' into Mario/overkill

Conflicts:
	balance25.cfg
	balanceFruitieX.cfg
	balanceXDF.cfg
	balanceXPM.cfg
	balanceXonotic.cfg
	defaultXonotic.cfg
	qcsrc/client/View.qc
	qcsrc/client/autocvars.qh
	qcsrc/client/waypointsprites.qc
	qcsrc/client/weapons/projectile.qc
	qcsrc/common/constants.qh
	qcsrc/common/notifications.qh
	qcsrc/common/weapons/all.qh
	qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c
	qcsrc/server/cl_weapons.qc
	qcsrc/server/miscfunctions.qc
	qcsrc/server/mutators/mutator_instagib.qc
	qcsrc/server/mutators/mutator_nades.qc
	qcsrc/server/mutators/mutator_nades.qh
	qcsrc/server/progs.src
	qcsrc/server/weapons/weaponsystem.qc
Use overkill balance
Merge branch 'master' into Mario/overkill

Conflicts:
	qcsrc/common/notifications.qh
	qcsrc/server/mutators/mutator_instagib.qc