Added mass-loader client for easy deployment of same code to many robots.
Match bytecode and stack size of real e-puck.
[issue 268] Detect the case (fixup will come later)

Add a helper function to detect if a MemoryVector with a given name
exists inside the tree. If the lhs appears also as a rhs inside an
AssignmentNode, a temporary variable should be added during
expandVectorialNodes():

foo = something with foo

should become

temp = something with foo
foo = temp

To add the temporary variable, we still need some more work, so for now
only detect this case.
[issue 268] Pass a pointer to the current compiler during expandVectorialNodes()

If we need to create a temporary variable, we need a way to access the
current compiler object, as it contains the memory maps and supporting
functions. The simplest solution is to pass Compiler* as an argument of
expandVectorialNodes().

NB: this appeals for a better mechanism. The memory managment could be
part of a dedicated class, accessed both by Compiler and Node classes.
This would be easier to manage, but we still would need a pointer to it.
[issue 268] Add a new constructor to AssignmentNode

We often need to assign lhs and rhs when creating a new AssignmentNode.
So instead of doing it by hand, create a custom constructor:

AssignmentNode(position, left, right)
[issue 268] Make AssignmentNode to be friend of Compiler

By doing so, AssignmentNode::expandVectorialNodes() can call
Compiler::allocateTemporaryVariable().
[issue 268] The final solution

Put it together, so we can allocate a temporary variable, tweak the
current assignment, and expand all the stuff correctly.
[issue 268] Add a unit test

Check with a problematic case.
Merge pull request #270 from vaussard/fix-issue-268/1.3

Fix issue 268
Merged fix from release branch.
Use the new AssignmentNode constructor to simplify some code

We often assign left and right operands when creating a new
AssignmentNode. So simplify by using the new constructor.
Removed outdated documentation files.
Merge branch 'master' of github.com:aseba-community/aseba
Implemented issue #160.
compiler: Fix unnecessary bytecodes for scalar

Commit b1bbb89 introduced a temporary variable for assignments where
the vector appears both on the left and on the right. But this is
not needed for scalars. Fix this.
Fix stupid fix
Fixed issue #139
Refactoring prior to multiple actions per event.
Multi-action sets now working. Still to do: code generation, d&d of sets.
Further cleanup/refactoring. Added drag and drop to sets.