Added the Actor and Player class.
Implemented inheritance structure and pickup classes.
Some updates on classes.
Working on tiled background
Changed index.html to use phaser.js (unpacked)
Added global variables.
Highness bar not showing
working on floor
Centered Canvas
Inheritance working
code now adds heroin to the game dynamically.
Added an actors array. This appends to it.
Fixed merge conflicts. Adding pickups is now more object oriented.
Floor tiling done
Integrated actors basic pickup detection
Merge branch 'master' into Images
Newest Version
Added Dragon Actor
Bounded player
Fixed memory bug. This will now delete dead Pickups.