bugfix in merge of priminfo
parallel mode of bvh4builder2 working
updates
updates
updates
added logBlockCount to heuristic_object_binning
passing scene to spatial split
cleanups in heuristic_spatial_split
cleanups in heuristic_spatial_split
using general split class in bvh4_builder2
preparing enabling of spatial splits for triangles in bvh4_builder2
spatial splits do something, but performance get slower
Merge branch 'devel' of https://github.com/embree/embree into devel