Changes to Lobby join game
Additional lobby join game changes.
Removed old folders
Deleted gradle files
Fixed an error in Ghost causing the game to immediately crash.
Increased code coverage for GameMap tests
Now the two gameMap related tests test for whether files have
vertical symmetry or not
changed which file is being used to test the insert method
Merge branch 'pacman' of https://github.com/UQdeco2800/deco2800-2013 into pacman
Merge remote-tracking branch 'origin/master' into issue57_breakout_refine
Merging Team-\!Shop2 into master
Hopefully gotten rid of gradle's taskartifacts
fixed build
Automated code cleanup.
Merge with master
Merge branch 'master' into team_Game_Over
Additions to server and table classes
Merge remote-tracking branch 'origin/PlatformerFrameworkHunter' into PlatformerFrameworkHunter

Conflicts:
	deco2800.arcade.hunter/src/main/java/deco2800/arcade/hunter/model/Player.java
	deco2800.arcade.hunter/src/main/java/deco2800/arcade/hunter/screens/GameOverScreen.java
	deco2800.arcade.hunter/src/main/java/deco2800/arcade/hunter/screens/HighScoreScreen.java
	deco2800.arcade.hunter/src/main/java/deco2800/arcade/hunter/screens/MenuScreen.java
	deco2800.arcade.hunter/src/main/java/deco2800/arcade/hunter/screens/OptionScreen.java
Put test class in correct source folder for build: src/test/java.
Stopped movement after death.
Fixed menu padding missed in merge.