Narrowing down the bug

Ok, so I set up the scene to show an interesting aspect about this bug.
When you hit play you fall onto the rock and you aren’t grounded
properly. But if you move the rock slightly to the left, it works.
Can’t figure out why. :/
Merge branch 'master' of https://github.com/lukebergen/GhostKnight

Conflicts:
	Assets/Scenes/Forest.unity