Silicon Medical and Security HUDs!

- The AI can now access both Security and Medical HUDs via a new button
on its UI. The Medical HUD requires that the person's suit sensors be set either vitals or vitals + GPS mode. The AI's Security HUD only detects jobs.

- Cyborg HUD modules have been removed in favor of an inbuilt command,
to make it less of a hassle to access them.

- HUD code has been given its own file such that it can be used by any
mob. In addition, HUD users are placed into a list instead of searching
for only humans and checking them for a HUD item. This is to make it
easier to expand.

- Security HUD messages can now be received by any mob using a SecHUD. The icon is now a set of handcuffs.

New AI button and Sec HUD message: 
![screenshot 2014-08-21 23 03 01](https://cloud.githubusercontent.com/assets/4955510/4006651/7b73f9f6-29b1-11e4-9069-439b853a0913.png)

*I plan to expand the HUD broadcast feature to Medibots as part of another PR, as bot code is outside the scope of this one.*
Don't use range, it would be faster to loop through the mob list and then compare the distance with get_dist().