devfreq: Account only powered time in trans_stat

This patch modifies devfreq to account only the time a device is
powered in trans_stat. In addition, this patch also fixes a race
in trans_stat maintenance in cases where the node is readed at
the same time the transition table is being updated by frequency
re-estimation.

Change-Id: I6e4341317b6dda88d69028c9f67785400e5a7a65
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/435174
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Diwakar Tundlam <dtundlam@nvidia.com>
Reviewed-by: Prajakta Gudadhe <pgudadhe@nvidia.com>
Reviewed-by: Samuel Russell <samuelr@nvidia.com>
Tested-by: Samuel Russell <samuelr@nvidia.com>
Reviewed-by: Ilan Aelion <iaelion@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
sched: Force sleep on consecutive sched_yields

If a task sched_yields to itself continuously, force the task to
sleep in sched_yield. This will lower the CPU load of this task
thereby lowering the cpu frequency and improving power.

Added a stat variable to track how many times we sleep due these
consecutive sched_yields. Also added sysctl knobs to control the number
of consecutive sched_yields before which the sleep kicks in and the
duration fo the sleep in us.

Bug 1424617

Change-Id: Ie92412b8b900365816e17237fcbd0aac6e9c94ce
Signed-off-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-on: http://git-master/r/358455
Reviewed-by: Wen Yi <wyi@nvidia.com>
Reviewed-by: Peter Zu <pzu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Diwakar Tundlam <dtundlam@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>

Conflicts:
	include/linux/sched/sysctl.h
	kernel/sysctl.c

Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
Cpufreq: interactive: Check actual freq before setting new freq

In case Actual freq is not updated till next timer interrupt
and new target freq comes same as actual freq.
Don't go for setting same frequency again.

Bug 1316765

Reviewed-on: http://git-master/r/249103
(cherry picked from commit d5a4d9622c27db40334ba2df3503c2d2e7457bcb)

Change-Id: If81786911fd85adb8469b49c59f2ab70ae12f96a
Signed-off-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Signed-off-by: Puneet Saxena <puneets@nvidia.com>
Reviewed-on: http://git-master/r/254352
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
cpufreq: Preserve sysfs min/max request

Store the value received via sysfs as the user_policy
min/max value instead of the currently enforced min/max.
This allows restoring the user min/max values when
constraints on enforced min/max change.

Bug 888312

Change-Id: I8a5adf022585e5bd91fa3b1d8d448065efa6827a
Reviewed-on: http://git-master/r/73982
Signed-off-by: Antti P Miettinen <amiettinen@nvidia.com>
Signed-off-by: Varun Wadekar <vwadekar@nvidia.com>
Reviewed-on: http://git-master/r/75886
Reviewed-by: Automatic_Commit_Validation_User

Rebase-Id: Ra33b58958c1251c5931e84c2a81726fe9b5b1e92
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
cpufreq: interface for setting governor for a cpu

This implementation sets governor for a cpu using existing
cpufreq interfaces.

bug 871958

Change-Id: Ic4e7e2a2b0babaf1829b559b5db211666d449b86
Signed-off-by: Puneet Saxena <puneets@nvidia.com>
Reviewed-on: http://git-master/r/97939
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>

Rebase-Id: Rb3099a95700c83e412808b91da1c076f0873722c
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: cleanup undefined instruction entry code

We don't need to keep reloading the thread into into r10 - we can do
this once and keep the value cached in the register.  Also, schedule
some instructions better so that the pipeline doesn't stall after a
load in the neon code.

Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: mm: Remove unnecessary CMO in Cortex A15 startup

Cortex-A15 flush L2 cache after reset, there is no need to do this
in software, if L2 is already invalidated in bootloader and
cache is disabled. For secondary startup, there is no reason to
flush L2 as well.

This change assumes the setup code is always entered as the result
of CPU reset.

Change-Id: I6d58f8b4a638b70acfb35b97c87a09266aceef41
Signed-off-by: Bo Yan <byan@nvidia.com>
Reviewed-on: http://git-master/r/170563
Reviewed-by: Mrutyunjay Sawant <msawant@nvidia.com>
Tested-by: Mrutyunjay Sawant <msawant@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: mm: Skip I-cache invalidate for Cortex-A15 boot

This is not required since cache is invalidated by HW in the reset
sequence. Bootloader is supposed to do the same before it hands
over control to kernel.

Change-Id: I0991de3ba1015a32f2c49a0333fd0b17a51a4f31
Signed-off-by: Bo Yan <byan@nvidia.com>
Reviewed-on: http://git-master/r/197028
(cherry picked from commit 9c49ffd08d6da03caa820711db83f561d9333aee)
Reviewed-on: http://git-master/r/200854
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: remove unnecessary dcache_clean_area

Cortex-A9 has PIPT D-cache which do not require clean the cache
on creating page table.

Original-Change-Id: I42d528be83ea8def96045c7e575c7b3ed95f5980
Reviewed-on: http://git-master/r/40505
Reviewed-by: Heechul Yun <hyun@nvidia.com>
Tested-by: Heechul Yun <hyun@nvidia.com>
Reviewed-by: Krishna Reddy <vdumpa@nvidia.com>
Reviewed-by: Scott Williams <scwilliams@nvidia.com>

Rebase-Id: R214ce4b138abb18e1cfe79465087c39ead248d72
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>

Conflicts:
	arch/arm/include/asm/pgalloc.h

Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: LPAE: Invalidate the TLB for module addresses during translation fault

During the free_pgtables() call all user and modules/pkmap entries are
removed. If a translation fault for the modules/pkmap area occurs before
we switched away from the current pgd, do_translation_fault() would copy
the init_mm pud into the user pud.

There is a small window between pud_clear() and pmd_free_tlb() in
free_pmd_range() where the pud entry was cleared but the TLB has not
been invalidated yet and the CPU may have cached the original (valid)
pud entry in the TLB. A scenario like below would get stuck in
continuous prefetch abort:

1. Current process exiting. The modules pmd entries not populated
2. exit_mmap() -> ... -> pmd_free_tlb()
3. pud_clear() for the 1GB pud containing user stack and modules (no TLB
   invalidation yet)
4. Interrupt -> module interrupt routine
5. Level 2 (pmd) translation fault occurs when executing the module
   interrupt routine. The CPU previously cached (TLB) the old valid pud
   value for the modules area, so we don't get a level 1 translation
   fault
6. do_translation fault() copies the pud_k into the pud
7. Linux returns to the faulty instruction. Goes back to 5

At point 7, since the CPU still has the old pud value, it goes back to
point 5 and never gets out of this loop. With this patch, the stale pud
TLB entry is invalidated after point 6 and the subsequent prefetch abort
doesn't occur.

Reported-by: Tony Thompson <Anthony.Thompson@arm.com>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
(cherry picked from commit bb2c1f205618083611d044a461e019c26468a231)

Rebase-Id: R9afbe63e26001dc849f8c55d5f34d6f5e70cfc47
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: mm: cache-l2x0: Implement outer_clean_all()

There is already implemented full outer clean routine in
arch/arm/mm/cache-l2x0.c.

Make it possible to use it through outer_cache interface,
like other outer maintenance functions.

bug 983964

Change-Id: I47f1fad536c151c255e6a42d6517114c334ddfef
Reviewed-on: http://git-master/r/116074
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Kirill Artamonov <kartamonov@nvidia.com>
Tested-by: Kirill Artamonov <kartamonov@nvidia.com>
Reviewed-by: Krishna Reddy <vdumpa@nvidia.com>
Reviewed-by: Justin Paver <jpaver@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>

Rebase-Id: Rf769958fea9fd10058a4805eeafe08f5f0e895dd
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>

Conflicts:
	arch/arm/mm/cache-l2x0.c

Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: dma: Drop GFP_COMP for DMA-IOMMU memory allocations

dma_alloc_coherent wants to split pages after allocation in order to
reduce the memory footprint. This does not work well with GFP_COMP
pages, so drop this flag before allocation.

This patch is ported from arch/avr32
(commit 3611553ef985ef7c5863c8a94641738addd04cff).

Change-Id: I67eb2b15807c36c6a3ade95ee35bf5856d8e0e11
Signed-off-by: Hiroshi Doyu <hdoyu@nvidia.com>

Rebase-Id: Rf13a569ebe836d341cf4d9287ff4b4711dde85cc
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: mm: enable non-cacheable streaming enhancement

This is cortex-a15 specific

bug 1178938

Change-Id: Id695d89dbe1411d277f2c1296c74586ca9c1584e
Signed-off-by: Bo Yan <byan@nvidia.com>
Reviewed-on: http://git-master/r/164168
Reviewed-by: Mrutyunjay Sawant <msawant@nvidia.com>
Tested-by: Mrutyunjay Sawant <msawant@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: mm: Enable NCSE feature for A15 only

Change-Id: If966ee69f1d5e4314f79685238ecff3c44eadac0
Signed-off-by: Bo Yan <byan@nvidia.com>
Reviewed-on: http://git-master/r/167879
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Krishna Reddy <vdumpa@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: mm: adding a check for slab objects in flush_dcache_page

A page struct obtained via virt_to_page from a slab object may be passed to
the flush_dcache_page function. However, slab allocation is a kernel feature
(can only be done in kernel space) and thus slab objects are never mapped into
user space. However, slab allocators may use the mapping field for their own
purposes and as a result mapping may not be NULL although the page is not
mapped. For this purpose there is a BUG_ON inside page_mapping() to check for
slab objects. So, using NULL for this special case and avoiding calling
page_mapping() on slab objects to avoid the BUG_ON.

Bug 845618.
Bug 1154527.

Reviewed-on: http://git-master/r/45000
(cherry picked from commit 10476ddb84f04bc6c37f8d9ecc15849178a59801)

Reviewed-on: http://git-master/r/189451
(cherry picked from commit 77bfc049878e8c69a36f82a46e32816a72e93214)

Change-Id: If728399cdc6b82be55e4b09f20149e03e196a056
Signed-off-by: Vishal Singh <vissingh@nvidia.com>
Reviewed-on: http://git-master/r/190573
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: Export LoUIS flush

Export flushing to LoUIS.

Change-Id: If9e3b7119dd4dbe7bdcf6caee5e1632e77b2c288
Signed-off-by: Antti P Miettinen <amiettinen@nvidia.com>
Reviewed-on: http://git-master/r/379551
Reviewed-by: Juha Tukkinen <jtukkinen@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: kgdb: ignore breakpoint instructions from user mode

Avoid conflicts with user mode usage of the same instructions, as with
Clang -ftrapv.

Change-Id: I12d1c6d8f94376bfd2503cb0be843d7e478fb6ea
Signed-off-by: Todd Poynor <toddpoynor@google.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
ARM: Honor udelay convention for timer-based delay

Replaced strict "below" comparison in timer delay function with "below
or equal". The former may result in actual delay time below requested
(if the delay happens to start just before cycle counter advance). The
latter guarantees actual delay at/above requested.

Change-Id: I8cf87836e37647997ca6480c2476255369e8953d
Signed-off-by: Alex Frid <afrid@nvidia.com>
Reviewed-on: http://git-master/r/262858
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Bo Yan <byan@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
freezer: set PF_SUSPEND_TASK flag on tasks that call freeze_processes

Calling freeze_processes sets a global flag that will cause any
process that calls try_to_freeze to enter the refrigerator.  It
skips sending a signal to the current task, but if the current
task ever hits try_to_freeze, all threads will be frozen and the
system will deadlock.

Set a new flag, PF_SUSPEND_TASK, on the task that calls
freeze_processes.  The flag notifies the freezer that the thread
is involved in suspend and should not be frozen.  Also add a
WARN_ON in thaw_processes if the caller does not have the
PF_SUSPEND_TASK flag set to catch if a different task calls
thaw_processes than the one that called freeze_processes, leaving
a task with PF_SUSPEND_TASK permanently set on it.

Threads that spawn off a task with PF_SUSPEND_TASK set (which
swsusp does) will also have PF_SUSPEND_TASK set, preventing them
from freezing while they are helping with suspend, but they need
to be dead by the time suspend is triggered, otherwise they may
run when userspace is expected to be frozen.  Add a WARN_ON in
thaw_processes if more than one thread has the PF_SUSPEND_TASK
flag set.

Reported-and-tested-by: Michael Leun <lkml20130126@newton.leun.net>
Signed-off-by: Colin Cross <ccross@android.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
(cherry picked from commit 2b44c4db2e2f1765d35163a861d301038e0c8a75)
Change-Id: I12e00d2ba61db827c07b8f4ef48e88a722f02d71
Reviewed-on: http://git-master/r/259126
Reviewed-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Tested-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>
kernel: power: Add PM_USERSPACE_FROZEN workqueue

Some device drivers require a callback to be called after the userspace
processes are frozen. This patch adds PM_USERSPACE_FROZEN workqueue
which is called after userspace processes are frozen but when the
kernel threads are still functioning.

Bug 1344551

Change-Id: I0e6fd7e2473db168d01c88bc0192326ceea92ebe
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/266774
(cherry picked from commit d964493291ef87eea1a2ee47b5b66305bb18bcf3)
Reviewed-on: http://git-master/r/274939
Tested-by: Sang-Hun Lee <sanlee@nvidia.com>
Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com>
Reviewed-by: Mitch Luban <mluban@nvidia.com>
Signed-off-by: Jake Weinstein <xboxlover360@gmail.com>