Reference to game added to root Creature class. mainClassPtr in monster renamed to game.
Monster.won method added instead of 50xx events. Magic numbers for these events replaced with function references.
Mostly just update parser.
lots of stuff... 1) first step in moving scenes from included functions to BaseContent instances: added AkbalScene. 2) all (?) calls for stats() replaced with calls for dynStats(). 3) several bugfixes, improvements, and mini-refactorings
dynStats() calls cleared from zeroes. few bugfixes. Sheila's corruption limit removed (since there are scenes for that)
amily scene moved to Monsters/Scenes/AmilyScene extends BaseContent
Anemone refactored
Merge remote-tracking branch 'upstream/master' into monster-classes

Conflicts:
	classes/classes/Monsters/Ember.as
	classes/classes/Player.as
Fixed herm Ember pronouns
Merge remote-tracking branch 'upstream/master' into monster-classes

Conflicts:
	classes/classes/Player.as
Creature (and its subclasses) have convinient readonly property game refering kGAMECLASS
Merge branch 'master' into monster-classes

Conflicts:
	classes/classes/Creature.as
	classes/classes/Player.as
Fixes after merge so it compiles because i am stupid
Removed reference to CoC (mainClassPtr) from Monster class
Merge branch 'master' into monster-classes

Conflicts:
	classes/classes/Monster.as
	classes/classes/Monsters/*.as
	includes/akbal.as
	includes/amily.as
	includes/anemone.as
	includes/exploration.as
	includes/spiderMorph.as
Basilisk, BeeGirl, Brigid, Ceraph scenes moved to classes. Bugfix for CumWitch, Helspawn, Holli having Ceraph specials. Some methods shoved from here to there.
bugfixes for Basilisk and Akbal
ChameleonGirl, CorruptedDrider, FemaleSpiderMorph, Gnoll, GnollSpearThrower, Goblin, GooGirl, Imp, MaleSpiderMorph moved to BaseContent subclasses
removed old traces that fill the output
spyAndGooAndOozeSex bugfix