Added stopwatch Utility in core.

Also updated Bukkit Version
Abilities, lots of em.
Vector 3D for angle calculations.
Many runnable utilities.

Abilities:

demoralizing roar,
Hook Shot,
firenova,
backstab,
ricochet/bankshot,
disarm,
fireball,
guardian angel,
mass destruction,
pick pocket,
rejuvenation,
shadowstep,
soul steal,
tracking

Runnables:

Block timer,
damage,
despawn,
heal,
effect,
entity effect,
set velocity

Utils:

hit vanished players,
vector3d
Fix formatting. Fixed runnable implementations.

various fixes and repairs. Nothing to special.
Merge branch 'ConnorStone/Dev'
Fix runnables. Again...
Addded chatping listener/event

Event:

ChatPingEvent

Listener:

ChatPingListener
Merge pull request #2 from ConnorStone/ConnorStone/Dev

Implemented Chat Page System
Fixed Typo.
Implement CoolDown System. Better named as a player referenced CountDown Timers.
Fix all bugs reported by findbugs plugins in NoxCore.

Majority was NPE's
Implement Home Limits
Fix NPE's

Mistakely made during development of abilities.
Fixed possible runnable exceptions
Implement Ability Permissions for Player Abilities
Refactor (Move) files to appropriate projects.
Added Abilities:

Dash
Parry
GrappleThrow

Added Runnables:

ShockWave
GenericShock
ExpandingDamage

Added javaDock Comments:

to everything

Fixed:

Many things with abilities and some runnables
Merge pull request #4 from ConnorStone/ConnorStone/Dev

Added a couple of abilities.

For more details. View source for now.
Fixed some compiler and runtime issues.
Add missing file move.

File got lost during refactor and branch switch.

This should fix any compilation errors when fetching this branch
Implement half of the Reloader System