Add memcpy optimization pass for Skia samplers.

Adds an optimization to skia samplers that is using memcpy to copy the
pixels when the source and destination is the same size, unscaled, and
unfiltered.

Change-Id: I014db353e880cf09f3f0b17bbe7bcd2cc2d43d80
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Modify sample buffer size for larger displays.

Modifies the intermediate buffer size for sample pixel indexes, used in the
sample proc function calls. If the buffer is not large enough, the job is split
into several calls. This would impact the performance of SIMD optimizations.

Change-Id: I86848d1c44fe338258b40f6ee6a576289cebd496
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add optimized S32A_D565_Opaque_Dither blitter.

Adds optimization of Skia S32A_D565_Opaque_Dither blitter using
ARM NEON instruction set.
Improves performance in browser.

Change-Id: Ie20fb3cf3ad9a60f01b79e3ed2ddba7651bcf013
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Skia: Fix path to OpenGL Headers

PS2: make it depending on nothing
This patch will change the path to point to the correct location
of the OpenGL Headers. The path has changed to
frameworks/native/opengl/include/.

Change-Id: Ib85e3d9e6df530f12605306eb0bad7c7b5799dfe

Conflicts:
	Android.mk

Change-Id: I2f93727e023cfa009a1bb83f72185325da252bb0