Fix copy and paste error in BootManager.cpp.
NetPlay: Sync CPU engine between NetPlay clients/servers
Code cleanup

Move enums for max SI and EXI devices to their respective .h file, and rename them.

Use only those enums in BootManager.cpp. Same thing in Movie.cpp

Change one instance of MAX_BBMOTES to MAX_WIIMOTES in Movie.cpp, since movies do not support balance board.
Do not fastmem addresses that were constant propagated
VideoCommon: disable efb access + perf querys on cph thread

The usual way to handle this kind of request is to rise a flag which the gpu thread polls.
The gpu thread itself either generates the result or just write zeros if disabled.
After this, it rise another flag which says that this work is done.

So if disabled, we still have the cpu-gpu round trip time. This commit just returns 0 on the cpu thread
instead of playing ping pong...
OGL: remove masking from streambuffer

We used this to disable pinned memory for index buffer, but as the detection
was reworked completely, it's just unused code.
Enable buffer_storage for Nvidia drivers 332.21 and above.