Fixed voices in the menu

No longer crashes from voices when going to the menu, also fixed the
menu properly pausing the intended voice.

P.S. More development will come after finishing the overworld and combat
engines for another game (that will be able to call both eachother and
lovebook) and may either be merged with lovebook or released on their
own, and eventually leading to modular engines that can be popped/pushed
through the same main/states files.