Converted VS2008 project files to VS2010 and added some extra bits n pieces to allow compiling against latest Microsoft SDK (7.1) and DirectX (June 2010); Added Codeblocks Project and modified DirectShow headers to allow compiling static lib; Added setRequestedMediaSubType public function to allow setting a prefered capture type (rather than relying on precedence list); added defines for the different MEDIASUBTYPES from uuid.h; added method for getting deviceID from device name
Added the new Codeblocks and VS2010 files (git chocked on the .ncb files for some reason and I didn't catch it)
removing code warrior and vs2005 projects
removing binaries
cleaning up projects - adding changes to VI from libcinder to allow for not needing DX sdk
removing ipch files
moved verbose bool and COM multihread to .cpp added new function for setting the COM state without needing to recompile

small memory leak fix. closes #4
added vector <string> getDeviceList()
VI version 0.200 :) also VS build as lib project
git ignore messages
removing devCPP project
upgraded projects for VS2012 - should still work with VS2010
Ignore .suo for VS
Clean up VS2012 files
Merge pull request #8 from LeoColomb/update2013

Ignore .suo for VS
cleanup
stuff
Merge branch 'update2013' of https://github.com/ofTheo/videoInput into update2013

Conflicts:
	videoInputSrcAndDemos/VS-videoInputDemoWithSrc/videoInputBasicDemo.v11.suo
Clean all useless vs temp files
Update VS setup to VS2013

Also add D at the end of the generated lib on debug config =>
videoInputD.lib