DevEnableTech now displays from all factions
Update UseVSHostingProcess

This shouldn't need to be enabled.
name order these properly
Disable missions that define bogus rules. Fixes #6818.
Document another pitfall in the Lua API
Merge pull request #6804 from steelphase-forks/bleed-debugging-clean

Update UseVSHostingProcess
Catch and display an error if CallLuaFunc throws.
Polish Nod01:

- Script initial unit entry.
- Centre the camera on the initial starting point
- Give additional e3 reinforcements to clear the village.
Fix transport cargo visibility in GDI01 and GDI02.
Allow integers to bridge to enums.
Fix landing craft reinforcements in GDI01 and GDI02.
Merge pull request #6835 from pchote/polish-nod01

Polish nod01
Polish GDI01:

* Insert initial forces via landing craft.
* Remove unbuildable concrete wall from production palette.
* Fix chat sounds and reinforcement notification overlapping FMV.
* Cut down the excessive starting forces to encourage base building.
* Require Silo capture/destruction for victory.
Merge pull request #6832 from pchote/disable-bogus-sp-maps

Disable missions that define bogus rules.
Don’t reveal shroud at the original transport load point.
Make crates not suck

* allow for crates without any associated CrateActions
* allow for crates to not auto-remove
Fix crates in gdi04a/b
Fix chat sounds overlapping with playing FMV in missions
Enable fog in TD missions
Prevent viceroids from appearing in missions