[[ ThreadedRendering ]] Implemented pthread thread pool.
[[ ThreadedRendering ]] Split mac redraws into 4 tiles, each of which is rendered in it's own thread.
[[ ThreadedRendering ]] Initial implementation of windows thread pool.
[[ ThreadedRendering ]] Initial implementation of iOS, Linux and Android threaded rendering.
[[ ThreadedRendering ]] Updated stack tile creation and rendering to platform indapendent level.
[[ ThreadedRendering ]] Put locks around stack id cache access.
[[ ThreadedRendering ]] Fixed minor bug in legacy gradients.
[[ ThreadedRendering ]] Updated Mac platform surface to use single backing buffer.
[[ ThreadedRendering ]] Updated region clipping to make sure all platform stack surfaces clip correctly.
[[ Bug 12945 ]] Problems with tabStops property
[[ Bug 12925 ]] Text - > Align does nothing
[[ Bug 12983 ]] Crash when looking for qteffects
[[ Bug 12984 ]] setting the callback of a player crashes LiveCode
[[ Bug 12972 ]] Player filename dialog does not allow audio files to be selected
[[ ThreadedRendering ]] Fixed issues with image locking.
[[ ThreadedRendering ]] Implemented new stack surface API for Windows.
[[ Bug 12937 ]] param() is not parsed
[[ Bug 13018 ]] Split <string> by <del> and <del> is broken with Unicode
[[ Bug 12998 ]] "Exit" is too in menu "File" on Mac
[[ Bug 13024 ]] Launch URL fails to launch text documents
[[ Bug 13026 ]] specialfolderpath("engine") added on Mac
[[ Bug 13026 ]] specialfolderpath("engine") added on Linux
[[ Bug 13026 ]] Added specialfolderpath("engine") on Windows
[[ Bug 13026 ]] Docs updated for 'specialFolderPath' and 'engine folder'
[[ ThreadedRendering ]] Made linux text rendering thread safe.
[[ ThreadedRendering ]] Made Mac scrollbar and default button drawing thread safe.
[[ ThreadedRendering ]] Added core count check to determine how many simulataneous tiles to render.
[[ ThreadedRendering ]] Added accelerated rendering support to Android and Mac.