Fix in RigidBody. TotalTorque is now properly calculated when forces stop acting
From Krzysiek P. Fix in RigidBody. TotalTorque is now properly calculated when forces stop acting
Merge branch 'restore_branch' of github.com:przczuj/vpl-pg into restore_branch
Brought back collisions made in later commit. Connected them with rest of code
From Krzysiek P. Changed AddObjectJPanel - now you can set the mass of a body properly
Small correction-now app logs that mouse entered or extied GLCanvas
From Krzysiek P. fixed getPointVelocity function
Merge branch 'restore_branch' into 07_12_merge_branch

Conflicts:
	src/main/java/vpl/gui/AddObjectJPanel.form
	src/main/java/vpl/gui/AddObjectJPanel.java
	src/main/java/vpl/physics/RigidBody.java