Hawtfix

-100ms startup to Ryoku HR
Made Phal F1's tracer end a little bit earlier (shouldn't multihit twice
on rapier, should hit confirm into f2)
Set default interceptTurnOpponentX to 0.0 (only scimitar used the
default anyway, kat and jian and the previous iteration of the scim were
at 0.0)
Set rapier parry turning to 0.75 (wtf y 0.785)
Made Judge HL multihit again
Phal F3 only multihits once now (test it, should chain into f4 on all
swords or shouldn't? Just change locktime to 0.65 if it shouldn't)
Reverted Pure F1 locktime, made tracer start later (If this doesn't work
just revert the animation ugh)
Pure B1/BLt1 dmg reduction

reduced B1/BL damage to 20
Pure changes

B1 damage from 24 -> 17
BL damage from 24 -> 16

Reverted Pure F1
Phal F3/Pure BL changes

Phalanx:
F3 tracer ends at 0.162250 from 0.175252 so it doesn't multihit anymore
F3 Locktime changed from 0.625 to 0.58 so it hit confirms into F4 on all
sword types

Basically reverted to 2227 but with 0.02s less locktime because wow that
actually makes a difference and makes it possible to F3F4 on more than
just the longsword now.

Most importantly F3 can actually be countered on block now, so that's
nice.

Pure:
Lowered B2t2 damage from 26 to 22
Merge pull request #7 from MfalmeYW/Balance-Team-Suggestions

Balance team suggestions