fix for iOS arm64 (LuaJIT can not running)
add Lua 5.2.3
patch Lua, use portable bytecode
Merge branch 'master' into ios_arm64_support
switch to lua-5.1.5, because tolua++ not compatible with lua-5.2
fix compile errors, remove LuaJIT
cleanup for arm64
add benchmark proj.ios/proj.android
disabled curl
patch: luac-32bits
modify display comment fixed #245
Merge pull request #484 from htlxyz/master

modify display comment fixed #245
updated libwebsockets.a & libwebp.a
updated project to use ARCHS_STANDARD
updated libcurl.a; removed md5.c
fixed mat4.c
modify post binary data bug fixed #235
Merge pull request #485 from htlxyz/master

modify post binary data bug fixed #235
fixed #482
Merge branch 'master' of https://github.com/chukong/quick-cocos2d-x