Updated pacman and ghost spawns

Pacman and Ghosts now spawn apropriatly, fruit now spawns apropriatly,
fruit can be eaten, no word on why pacman and ghosts sometimes don't
collide. Still trying to figure that one out.
removed some unessisary code

just trying to get things running smoothly and working.
I made GhostHunt mode! YAY!

new mode can now be implemented
The AI now works!
Merge remote-tracking branch 'origin/bos' into Micah

Conflicts:
	PacManMulti/PacManMulti/GameMaster.cs

getting newer AI!
So now one pacman allows all pacman to kill

so now Bos should be happy
No comment
Merge remote-tracking branch 'origin/bos' into Micah

Conflicts:
	PacManMulti/PacManMulti/GameMaster.cs

updating the AI on my branch
Merge remote-tracking branch 'origin/JacobWorkingBranch' into Micah

Conflicts:
	PacManMulti/PacManMulti/GameMaster.cs

Getting updated
I fixed the issue where dead things can still kill

dead things no longer kill :)
Merge branch 'Micah' of github.com:TeamAwesome5u/Pacman into bos

Conflicts:
	PacManMulti/PacManMulti/GameMaster.cs
Merge branch 'JacobWorkingBranch' of github.com:TeamAwesome5u/Pacman into bos
Working menu
Merge branch 'JacobWorkingBranch' of github.com:TeamAwesome5u/Pacman into bos

Conflicts:
	PacManMulti.sln
	PacManMulti/PacManMulti/GameMaster.cs
Merge pull request #48 from TeamAwesome5u/JacobWorkingBranch

Jacob working branch
Commented out something important...
Merge branch 'JacobWorkingBranch' of github.com:TeamAwesome5u/Pacman into bos
Merge branch 'Micah' of github.com:TeamAwesome5u/Pacman into bos

Conflicts:
	PacManMulti/PacManMulti/GameMaster.cs
Updated in Game Score view as well as the highscore screen. Looks pretty fantastic...
Small tweak to the AI