Initial Commit
initial commit
center cube around point, make edge length configurable
Add opengl framework, configure build settings
square viewport, use GLU to aim camera
Begin handling keyboard input
Rotate camera with "a" and "d"
Window initial position: center
Add logging fn for NSRect
Disable "One Shot" memory for window

http://lists.apple.com/archives/mac-opengl/2010/Mar/msg00029.html
Extract class BTLog
Extract class BTColor
Add a plane to represent the ground
Merge remote-tracking branch 'origin/master'

Conflicts:
	.gitignore