Standardizes and expands the warning() and error() procs.
fixes shit
AIs are notified when a cyborg is slaved to it

Includes:
-Roundstart cyborgs
-New cyborgs
-Reclassified cyborgs
-Cyborgs when the AI wire is pulsed
Added tracking links to the notices
Included fixing cyborg camera names not updating when reclassed or renamed by admins
Added a notice for module changes as well.
Resolved conflicts and added an AI notice when a cyborg renames itself.

Also fixes the comments of the BORG_RENAME config
typo
Update unsorted.dm
Finishes up warning and error standardization.
Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization

Conflicts:
	code/game/objects/items/weapons/AI_modules.dm
WTF BYOND????
Merge branch 'master' of https://github.com/tgstation/-tg-station into warnstandardization

Conflicts:
	code/_onclick/telekinesis.dm
	code/game/sound.dm
[violent frothing]
[VIOLENT FROTHING]
More qdel() changes.
Move all atom/Destroy() behavior to atom/movable/Destroy() so turf/areas that get qdel()'d just get del()'d like they're supposed to. Also do tag = null, which should make more things GC.
Make cameras GC correctly and some misc grammar fixes.
Make smoke grenades GC.
Tell camera bugs to del() because I'm not working on complex behavior for one item.
Fix for freezing plasma from chemistry
Fixes R&D machinery materials adding exploit

Fixes https://github.com/tgstation/-tg-station/issues/3259
* Fixed the update_inv_* functions to actually update the inventory HUD even if the inventory is closed (that should fix items presents in the inventory but invisible).
* Fixed clothes from wizarditis not appearing on character and inventory.
Fixes #3263/telekinetic grab showing up on examine

Fixes #3263.