refactored results logic, added two methods to slim down massive behemoth
create_post method to clean up massive behemoth method
more refactoring in stats method
reworked the battle and response model, chances of winning now depends on cure found. Not functional yet, because there is no cure found attribute in Game
added cure_found column to games migration
debugging battle controller, still not working, weird error
refactored battle and results are now working. the messages may not be assigning correctly
messages all assigned correctly. everything is workingggg
changed the ratio, and generate new handle for user and opponent after battle
Merge pull request #84 from pocket-gophers-2014/refactoring_results

Refactoring results