Merge branch 'windows-dev' into f-battlefield
in progress
it works! i think
Did some refactoring so soldier wires are now integrated soldier-projectile
wires.
arrows stay alive after their host soldiers die
got kill count to work!  a holy grail.
added inaccuracy for arrows but leavin it out, probably unecessary.
fixed bug with melee attacks
changed time to Double.  why? idk.
teams now make their own soldiers
soldiers now have classes
class scores and spawn by score. still needs balance tweaking.
its balanced sorta.  maybe not idk. its balanced enough for 5am at least.
Merge branch 'f-battlefield' into windows-dev