Added Sprite Pixelation
Update sprite.h
Update gameWorld.h
Update graphicsEngine.cpp
Update gameMap.cpp
Update gameWorld.cpp
Update gameUniverse.cpp
Update sprite.cpp
Update pixUtil.cpp
Delete blend.cpp
Delete blend.h
Delete color.h
Delete font.h
Delete gfx.cpp
Delete gfx.h
Delete image.h
Delete point.h
Delete types.h
Delete util.h
Create blend.cpp