Disable Start/Early Bonuses

Experimental. Most of these benefits have been moved elsewhere.
Overhaul AI Handicaps

Experimental. Tried to move from flat bonuses into per era bonuses.
Disable CitySpecialization_TargetYields

Experimental. Try to encourage the AI to build more farms again. This is
a change that was added since WWGD.
Double Building Flavors

Experimental. Doubles all non-wonder building flavors to get the AI to
build regular buildings instead of just wonders and units. This takes
the building flavor values to around the values of wonders
Merge pull request #159 from Thalassicus/stable

 Merge branch stable into new-features
Merge pull request #160 from Thalassicus/stable

Merge branch stable into new-features
Overhaul AI Handicaps

Experimental. See:
https://github.com/Thalassicus/cep-bnw/commit/371870755ee2573b6b227cf07dea9425139441d3
Merge pull request #163 from Thalassicus/stable

Merge branch stable into new-features
Fix for Meritocracy policy

Meritocracy unintentionally gave happiness for connected cities reduced
unhappiness from population in non-Occupied cities
Merge pull request #164 from skodkim/new-features

Fix for Meritocracy policy
AI Handicaps.

Experimental. Greater barbarian bonuses to AI. Barbarians are pretty
vicious.
Merge remote-tracking branch 'origin/new-features' into stable