Sneak Peek 0.5.0.0 11/19/2014

+ added support for character customizations
+ added character customization dialog
+ added customizable survivor character
+ removed survivor 1 character
+ removed survivor 2 character
+ added torch weapon, pickup and level builder asset
+ friendlies now flee when severely wounded
+ frenemies now flee when severely wounded
+ includes numerous tweaks and improvements to ui
+ added 5 second respawn delay
+ added fog level builder asset
+ added custom spawner level builder asset
+ swordsmans no longer start with stomp and blue spirit skills
+ berserkers no longer start with blue spirit skill
+ wizards no longer have start with stomp skill
+ greatly increased distance zombies will move towards targets
+ fixed issue that resulted in characters not always attacking when they
should have been
+ fixed issue where pickups fall through ground
+ reduced greatly how far gold will be thrown when it is spawned
+ changed it so that pickups do not roll as much
+ character now immediately attack their target as soon as they move
into attack distance
+ character now gets slightly closer to target before attacking them
+ reduced by 50% the number of characters spawned in insane asylum game
mode
+ reduced by 50% the number of characters spawned in free for all game
mode
+ reduced by 50% the number of characters spawned in mad house game mode