First changes
More Dx9
Dx9
lib link
dx9 paths
d3d9 includes in client.h
Dx9
Dx9
More Dx9
Old DX8 ZBIAS ported DX9 D3DRS_DEPTHBIAS
Add required D3D9 includes+lib (modify makefiles)
Fix D3DRenderFramebufferTextureCreate
Merge branch 'master' of https://github.com/Daenks/Meridian59_103 into dx9playground
Variables for shad form/invis hatred calcs.

Increase the hatred removed by invis from 50 to 85, and that removed by
shadow form from 25 to 60 to counter increased hatred added by vision.
These will allow a player to get closer (but not on top of) to a monster
without triggering aggro, dependent on how well that monster can see
(how high its vision distance is).

Removed two unused variables from brain.kod (old distance variables).
Change default setting for piMovementBucketMax.

Raised from 5 mil default to 15 mil default (safer setting for laggy
connections).
Don't count Blink as a valid spell for lvl 1 Riija.

Bringing it in line with other utility spell behavior.
Message to find players over learn count.

Will check ALL users, even DMs.
Update Formatting

- Reordered system.kod to sort by item type.
- Updated list formatting for all SetForSale messages.
Cancel current Radius Ench when recast

If you have a Radius Enchantment up and go to cast it again, it will
cancel instead of recasting. This basically turns a cast hotkey into a
toggle for the spell.
Check for a valid timer in RemoveEnchantment.