Fix !flastgame to prevent people from using !j to get around it
Merge pull request #46 from skizzerz/fixlastgame

Fix !flastgame to prevent people from using !j to get around it
remove bit of logging code that was erroring out night if we had 2 wolf kills. We're already logging dead people later on anyway so this is 100% unnecessary
Merge branch 'master' of https://github.com/lykoss/lykos

Conflicts:
	modules/wolfgame.py