Merge pull request #20 from denoflionsx/master

Added creative tab to house MFR machines and items (thanks denoflions)
Further power cost adjustments
Further changes to active algorithm

Now just active when there is sufficient power, because some machines
(like the chronotyper) would essentially never animate under the
previous system.
Fixed creative tab implementation

Also changed formatting to match the rest of the repository
2.0.6

Partial fix for power bars leaking above 100%
Don't allow re-enchanting an enchanted item in the auto-enchanter
Sludge Boiler always produces an output; chances adjusted slightly
2.0.7

Fixed piston recipe
Fixed Pam's flowers

Also assigned correct classes to HC crops; should have been fine anyway
but this should make them more reliable
2.0.8

Fixes grass fertilization to only use fertilizer if the space above is
empty; only fertilizes one grass tile at a time.
Reworked texture files to add another machine set
Added stained glass and ceramic dyes
Fixed animations being on wrong texture
Added new textures
IC2 fixes
Forgot to upload terrain png
Fixed Weather Collector

Also added stained glass recipes and set creative tabs for stained glass
Moved some code around for second machine block
Added lava and oil fab

Fixed some broken textures, more updates to support second machine block
Added Ejector

Also fixed conveyor renderer
Fixed broken textures
Ejector fixes