AH-439 The arrow is now updated through a package from the server and not in the color change package.
AH-374 Tests added. Tests edited. Coverage increased.
AH-374 It didn't like to int against unsigned int.
Merge remote-tracking branch 'origin/master' into AH-439_Check_Player_Positions_and_Implement_timer

Conflicts:
	Client/Bin/UserOptions.xml
	Graphics/Source/DeferredRenderer.cpp
AH-439 clock time is now working as intended.

Every player now has vector of time, the time when entered a checkpoint that is used to know how much after you are from the first player.
AH-374 small increase in coverage.
Clients doesn't need to ask for level.
We need no PostGameScene.
Don't try to render player volumes twice, especially when there is none.
Prevent camera from going upside down.
Working shadows and working player position and time.
Merge remote-tracking branch 'origin/AH-439_Check_Player_Positions_and_Implement_timer' into AH-439_Check_Player_Positions_and_Implement_timer
Merge remote-tracking branch 'origin/master' into AH-439_Check_Player_Positions_and_Implement_timer

Conflicts:
	Client/Bin/UserOptions.xml
	Graphics/Source/DeferredRenderer.h
Merge branch 'master' into AH-374_ImprovingCodeCoverage
AH 439 removed .nuget from .sln
Did some last gold plating on the blend animations
AH-237 Tuning!
Add static ambient lighting.
Fixed time in goal.
Merge remote-tracking branch 'origin/master'