-Changed installation directory of header files to $(includedir)/libmmp
fix README in Japanease
Change header file installation directory to $(includedir)/libmmp
Merge branch 'pmx-includefix'
Added warnings to the README concerning libglm and libglfw versions
Changed version number to 0.2 in configure.ac, since that is the version we are aiming for
[OSX] skip -lGL check on OS X, fix the include dir for bullet on Makefile.am
-Initial Doxygen documentation work (Doxyfile, test in pmx.h)
Changed wording in Japanese readme to prevent misunderstanding
remove the function void Viewer::drawIKMarkers()
Work on documenting bulletphysics.h and motioncontroller.h.
remove the function void Viewer::drawIKMarkers()
Finished Rigid Body Creation Section in bulletphysics.h
Merge branch 'remove-Viewer-drawIKMarkers' of https://github.com/Nyoho/MikuMikuPenguin into Nyoho-remove-Viewer-drawIKMarkers
Removed other variables related to displaying IK debugging info

To display the location of IK vertices (or any vertices) in general, you have to create VAO and buffer objects.
The messy IK debugging code I wrote had all the variables for creating the VAO/Buffer objects for the IK debug display in the Viewer class.
As we have removed displayIKDebug() (or whatever it was called), we should remove these VAO/Buffer objects as well.
Unified formatting for Add6Dof... func
Added a warning about a bug in GLM 0.9.3 to the README
setDebugMode()->SetDebugMode() (bulletphysics.h)
Basic descriptions for all classes (sans MMDClosedFormat stuff)
Merge branch 'doxygen' (WIP documentation+naming/organization fixes
Completed basic API documentation for everything except PMX/VMD file-loading structs