ADD URHO3D_PHYSICS AND URHO3D_NAVIGATION OPTIONS.
Merge branch 'more-options'
Add cmake options to Readme.txt [ci skip]
Merge branch 'master' of https://github.com/urho3d/Urho3D
Allow sending client observer rotation in addition to position. Note that rotation is not used by the NetworkPriority component, but can be used for custom logic. Do not send the observer pos/rot until actually set by the client. Closes #428.
Travis CI: API documentation update at 2014-08-24 09:24:49 UTC.
[ci package]
Merge branch 'master' of https://github.com/urho3d/Urho3D
Fix reference to spritehelper url thx Mike3D
Merge branch 'master' of https://github.com/urho3d/Urho3D
Add draw debug geometry for tile map, fix tile map object position bug.
Rename TileObject2D to TileMapObject2D, rename some functions.
For Travis CI - Install libasound2-dev only when targetting Linux.
Closes #430.
For Travis CI - Upgrade to Android NDK r10 and SDK r23.0.2.
Closes #429.
For Travis CI - For MinGW STATIC build, retry sample build for 3 times.
Each retry should build starts from where it fails, so hopefully it would not hit the memory limit.
Closes #431.
Fix Angelscript binding for TileMapObject2D.
Travis CI: API documentation update at 2014-08-27 16:22:36 UTC.
[ci package]
For Travis CI - Revert back to always install ALSA for all platforms.
Straightly speaking ALSA is not required while cross-compiling to other non-Linux targets. However, in the CI build we have enabled Lua or LuaJIT and because of that we have to build some native tool(s). The problem is when configuring native project on a Linux build system, we could not inform our CMake script to ONLY configure for the tool building. Currently the script always attempt to configure most of things including SDL which in turns depends on ALSA, although actually the Lua tool building does not require it.
[ci package]
Update android.toolchain.cmake to include NDK r10.
For Travis CI - Fix downloading from wrong Android NDK arch.
Bump the default NDK API level to 12 matching Urho3D Android manifest.
[ci package]