Ugly typo :)
Added first test for units drawing
Merge branch 'interface_dev' of https://github.com/VLanvin/GL_MPRI_2014 into interface_dev
Note on text rendering
New goal : handle resizing
Updated instructions
Added run + OUTPUT variable

Bonus: now under 80 characters per line!
Added ClientData, cleaned main a little.
Dummy Unit implementation, more tests.

-Réorganisation des fonctions de rendu
-Ajout d'une fonction d'affichage de portée
-Implémentation de test du module Unit
Added FPS counter, just to check.
More consistend movement names

I know it is longer, but it is better to be consistend I think.
Even better when consistent between files
Fixed error due to renaming

Sorry...
Units should be rendered over highlights
Now `make` just builds
Added cursor
Added subdirectories for textures

It might be a good idea then to handle it properly in Render.
For now, it does not cause any trouble (thanks recursivity and @VLanvin).
Merge pull request #21 from VLanvin/interface_dev

Interface dev