- Eye tracking. eyepos/eyelook
- cg_cameraEyes - sort of 'simulate' the view from the model's own eyes, for that extra 'immersion'.  Novelty for 3D. Not related to eyetracking.
- Strafing animations added
- MAX_SPMAPS increased to 64... which might be too high
- g_enableFS - maps can set this to enable alternate 'fanservice' player models to load instead of the normal ones.  *COUGH*beach levels*COUGH*
- Team names changed to far more generic brand names.
- Winning in singleplayer mode now sets a cvar (for the new UI to unlock maps for stimulated senses of progress)

By the way, this update somehow causes two crashes - when a bot chats, and when you shotgun a void.  I'm not sure why.  Will investigate.