! Object construction refactoring
- Improved batching and shader use
- Switched from GAFStencilMaskSprite to ClippingNode
- Removed unused shaders
* Fixed glow shader
- [WP8] Updated precompiled shader
Merge branch 'release-cocos2dx-3' of https://github.com/CatalystApps/Cocos2dxGAFPlayer into release-cocos2dx-3