add worldtreerenderer
Merge branch 'mv_rub_urb' into worldtree_rendering
add cubemesh; aabbrenderer
initial working worldtreerenderer
add ability to en/disable worldtreerenderer
amazing that this worked for you :D
updated howto
removed m_initialized from WorldTreeRenderer
merge with master
use AABBData instead of std::pair
add normalz and emissiveness to aabb.frag
put real values into z buffer
Update cubemesh.h
Merge pull request #538 from voxelinc/worldtree_rendering

WorldTreeRenderer