rename AddReloadEvent -> ReloadUnitsyncLib
no reconnect on leave #2
update lsl
remove some includes:
many of these are redundant, (i)battle.h already includes unitsync.h
dead code--
includes--
add deprecated file note
Fixed #12
update lsl
update lsl (image loading fix)
constify
update lsl
privatize
privatize + style
cleanup
fix ui.AskText()
refactor last commit
remove unused OFFERFILE references
reduce win/linux differences: allow spring to be selected outside springlobby dir
uncheck autounspec when we are already a player:
avoid force spec players to auto unspec