Initialize BDI template framework.
Convert buscar_plan_desplazamiento/3 to STRIPS framework (ie. instead of
nodes, a sequence of move/1).
Disable extra disable-writes code.
If there are no goals, just return nothing as plan.
Added potion picking and grave opening as STRIPS desires.
Fully implement STRIPS.
Merge pull request #4 from lunaskyrise/bdi

BDI implementation