Hotplug

You can use it like this:

```go
func Hotplugged(desc *usb.Descriptor, event usb.HotplugEvent) bool {
	return false
}

handle, err := ctx.RegisterHotplugCallback(usb.HOTPLUG_ANY, usb.HOTPLUG_ANY, usb.HOTPLUG_ANY,
	Hotplugged,
	usb.HOTPLUG_EVENT_DEVICE_ARRIVED | usb.HOTPLUG_EVENT_DEVICE_LEFT,
	true,
)
```

Returning true in the callback will deregister it.

I also added a HandleEvents method to Context, because if your main loop is an infinite loop, the scheduler will never schedule to goroutine inside usb.go. Alternatively, you can use runtime.Gosched to give it a chance to run.
I prefer something along the lines of

    var hotplugCallbacks struct{
      byHandle map[HotplugHandle]*hotplugCallbackData // lazily initialized in Register
      sync.Mutex
    }
    ...
    hotplugCallbacks.Lock()
    defer hotplugCalbacks.Unlock()
    // do whatever with hotplugCallbacks.byHandle