Fix video scale issue in iOS
Optimize FPS control algorithm under Android.
replace dynamic_cast to std::is_base_of
Update CCParticleSystem.cpp

diff is base on WorldSpace, when you scale scene,you will get the wrong value.
Fix: Application::setAnimationInterval() not implemented.
Update CCParticleSystem.cpp
Fix Scale issue on cocos2d-x cpp-test
fix remove self in Widget touch callback issue
change mac/ios target name
fix warn
minor modification of tests
Simplify Widget ContentSize cascade change algorithm
Fix void* casting
[ci skip][jenkins]merge pull request to latest baseline before build
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-newaudio
delete Image::_preMulti, Deprecate Image::isPremultipliedAlpha(), change Image::hasPremultipliedAlpha() meaning.
Deprecate Texture2D::PVRImagesHavePremultipliedAlpha(), move Texture2D::PVRImagesHavePremultipliedAlpha() to Image.
Merge pull request #7589 from dabingnn/v3_renameModule

change mac/ios target name
Merge pull request #7593 from heliclei/pull-request-builder

[ci skip][jenkins]merge pull request to latest baseline before build
Merge pull request #7532 from lite3/object_to_luaval

replace dynamic_cast to std::is_base_of