Removed text for "-1" levels. It was a leftover.
Verison bump.
Added RadialRug and BrokenRadialRug. Added them to the config files.
Removed testing code...
Merge pull request #186 from huderlem/master

Added RadialRug
Minor cleanup. Added RadialFloors to CHANGELOG.
Expanded radial pattern for Clay. Added parameter to influence the straightness of the pattern design.
Adds red sand icon.
merged
Merge pull request #187 from huderlem/master

Added RadialClay and BrokenRadialClay
Cleanup and changelog.
Added Labyrinth entrance type.
Added Labyrinth entrance type to default config.
We should probably remove this fortune
Removed debugging output.
Added starting chest and exit portal location.
Labyrinth entrances can now span 3x3 chunks. The walkways of the labyrinth are also hollowed out to get rid of trees and things that could potentially be inside the maze.
Dispensers can hold up to 576 items, and added sanity checking for number of items.
Merge pull request #189 from huderlem/development

Labyrinth Entrance Type
Cleanup ruins.py