Switched Oculus UI to hemisphere. Added curved semicircle UI
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay
Fixed coding standard and build error
adding RagDoll scaffold
merge upstream/master into andrew/ragdoll
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay

Conflicts:
	interface/src/ui/ApplicationOverlay.cpp
Merge pull request #2986 from Barnold1953/OculusOverlay

Hemisphere Oculus Overlay
Fix build.
Merge pull request #2989 from ey6es/master

That'll teach me not to wait for the PR build.
Merge pull request #2988 from AndrewMeadows/ragdoll

RagDoll Part 1: basic data structure
fix for broken windows build with PrioVR libs

The Model API changed but this code path was not updated.
both left and right hands in animation
Merge pull request #2990 from AndrewMeadows/bug-fix

fix for broken windows build with PrioVR libs
Temporarily disable enum streamers, which are crashing on Windows startup.
Merge pull request #2991 from ey6es/master

Temporarily disable enum streamers, which are crashing on Windows startu...
Merge pull request #2992 from PhilipRosedale/master

Left and Right hands have clasping animations in squeezeHands.js
initial hooks for stereo audio
tweak resample to handle 48 to 24 stereo, add stereo/mono byte
complete piping of stereo audio through mixer
fix input loudness for a stereo source