Allow relatively fast partial updates to a terrain by modifying the heightmap image and calling ApplyHeightMap(). Added WorldToHeightMap() function to Terrain for converting world coordinates to heightmap pixel positions.
Remove unused variable. Fix Terrain Lua binding.
Travis CI: API documentation update at 2014-06-20 23:21:27 UTC.
[ci package]
Add SetSprite in ParticleEffect2D.
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
Change ShortStringHash to StringHash.
Fix ShortStringHash pointer type in script API registration.
Added Dome model with UV Map
Added Skydome blend file
Make sure RigidBody2D mass center is initialized. Fixes #395.
Update to AngelScript 2.29.0.
Fix memory allocation for the resources directory on iOS.
Merge remote-tracking branch 'upstream/master'
fixed Dome rotation (Y-up) in blend file
Reimport the dome model.
Added contributor credits.
Added integer API for setting Image pixels.
Travis CI: API documentation update at 2014-06-28 07:07:40 UTC.
[ci package]
Fixed & improved comments regarding integer colors in Color & Image classes.
Add more member functions in 2D particle classes.