initial commit
added matrix and camera
test with random points but nothing shows up...?
tests
float* data = new float[16] returns null pointer???
forgot to add these files
quaternion classes with multiplication
vertex class
added transform class
4 dimensional vectors
vector-matrix multiplication
attempting to debug vector-matrix multiplication
updates of death
now trying to fix memory leak bugs
fixed memory leaks
added rotation but is weird
found memory leak source in matrix4::multiply() method
added projection matrix to transformation class
making scene easier for camera to navigate
changes that allow rotatation of vectors along axis by quaternion