Fixing Haxe build parameters to work better with multiple targets (--next)
Switching the build target not notified to NMEHelper
Calling ProjectManager.OpenProject would not set the active project
FIX. cast(a, B).<complete>
Support for lime project files

.lime extension now uses "lime" build command
Lime project template

Very minimal, based off of the SimpleOpenGL Lime sample. Needs a better
project icon, clearly.
Removed nme library from Lime template hxproj
AppVeyor 2.0 fixes...
Merge branch 'development' of https://github.com/fdorg/flashdevelop into development
Path fix...
Trying something else...
Fixing dev builds...
Merge pull request #141 from furusystems/development

Support for lime project files
Updated project image to match the others...
Merge branch 'master' into development

Conflicts:
	External/Plugins/ProjectManager/Projects/Haxe/HaxeProject.cs
	FlashDevelop/Bin/Debug/Tools/fdbuild/fdbuild.exe
First run commands updated with ASCompletion FileCache cleanup and Haxe file updates...
AppVeyor 2.0 env var updates...
Small check to prevent main thread exception.
Merge pull request #142 from zobo/development

Small check to prevent main thread exception.
Removing unused var...