More Updates
Keg Placeholder Added!

Wooop wooop keg party! PARTY ON DUDES
Building color randomizer
level 1 in-depth asset placement

round 1, more to come.
level 1 in depth pt 2

Seashell HYPEE
HUD Updates

Timer and Score Areas (functional) :D
Merge branch 'master' into iss175
Merge branch 'master' into DesignTeam
Removed sloppy shells on water, lvl 2 expanded

Addition terrain was generated for level 2 expansion. there should be
more then enough room to place new stuff. It will need to be cleaned
after level 2 foundation is placed.
when I placed shells,  i noticed some got placed on top of the waterbox.
those shells have been removed. there's a reasonable chance some got
missed, and shells on top of water still exist.
2 more building + windy trees
level 1 in dept pt 3, TREE'S FIXED

all in title, get hyper.
Start of modifications
Level 2 Layout

Finished city expansion layout
terrain additions.
Level 1 In-Depth pt 4

Beach has placements for ALL the things.
Working forward flap
Remapped keybindings
Braking implemented
Rotating code in progress
minor cinematic tweaks and organization

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