Add *.orig and *.rej patch outputs to ignore list
Add 107 media files. Looks like we're missing 2 weapon models, 1 util model and some effect models.
Update missing media list
Fix naming for WFMedkitMesh_MISSING, and correct some texture import names.
Added PB proximity mesh.
Fixed class name.
Found original Medkit model data.
Salvaged old effect models. They appear to display in UnrealEd but cause warnings during load, so need to be cleaned up/replaced.
Tag exported media scripts as EXPORTED to indicate there may be errors in the imported mesh (bad verts etc).
Rename WFMeshImports, this file is fine. Change EXPORTED tag to FIXME.
Recovered effect files, PB trigger and RDU 3rd person mesh.
Renamed RDU mesh import class name to _PARTIAL to match file name.
Fixed issues with salvaged RDU PSK/PSA mesh.
Merged across the WFCode changes from 107b
Removed diff file