Player units added
Inital assassin dash
Merge branch 'master' into sin-and-thief
assassin dash is now ending correctly
Easier function for sending empty messages with message type but no message data.
Thief basics implemeneted
Merge branch 'master' into sin-and-thief
Tween jump
Added accessor for performingSpecial
You can now Pause, Resume, and Stop grid navigation
The GridNavigator will now enforce orientations orthogonal to the Y-axis
fixed level loader so it calls onSelectUnit when it makes it the starting unit
Thief mesh and some basic animations (temporary)
Merge pull request #60 from VajraFramework/easier_messaging

Easier messaging
Clamp the interpolation variable used in tweening to [0.0f, 1.0f]
Updated tween code worked into touch indicators
Merge branch 'master' into sin-and-thief
Added gridNav stop to specials to fix rotation bug
Committing correct skeletal animation file for Thief.
Removed test variables and made all magic numbers consts