SettingsMenuState calculated using render size now
Merge pull request #94 from vvbalashoff/master

SettingsMenuState calculated using render size now
sorted includes in SettingsMenuState.h
Merge branch 'master' of git://github.com/alexeevdv/falltergeist
NewGameState is calculated using render size now
Merge pull request #95 from vvbalashoff/master

NewGameState is calculated using render size now
Texture resize() and fitTo() methods implemented
Player currentHand() method implemented
Refactoring
Inventory state items drag
Skills formulas changed
PlayerEditState is calculated using render size now
Merge pull request #96 from vvbalashoff/master

PlayerEditState is calculated using render size now
Opcode80CBHandler added
Opcode80BAHandler added
Added damage resist and damage threshold labels on InventoryState
Add handlers for opcodes 0x8014 and 0x8015
Merge pull request #99 from vvbalashoff/master

Added damage resist and damage threshold labels on InventoryState
Small fix
Merge pull request #100 from smaximov/more-handlers

Add handlers for opcodes 0x8014 and 0x8015