Add Some functionality

Mob load and collision boxes.
Trying to use betterCharacterControl or Custom collision box.
Update Mob & Tree

Simplified tree collision box.
GhostControl for proximity detects when passing through it.
Added model with rigging without animation to work from.
Aggro Detection working

When player enters passes through ghost control the mob will start
following the character.
@TODO: add a range to lose aggro and return to starting position.
Updated code structure & documentation.
Aggro detection and lost finished.

Aggression triggered by Ghost control mob move toward player until a
range of 25, where then aggression lost, where mob moves towards its
starting position.
Ready To merge
Merge Not Working

Completed collision boxes and detection, aggro detect and relief.
Simplified tree collision boxes.