Slow dark angels down a bit, but they now attack players in safe spots. Reflection difficulty raised from 3 to 4, Evil Twin level raised from 1 to 20 (hit points).

By request, dark angels have been slowed down from the highest speed to the second highest. However, they will now attack players sitting in safe spots (technically they attack through walls, which is the only way to accomplish this at the moment).

This pull also contains fixes to rare bugs in evil twin and reflection where the illusion is killed while it is still getting data from the original (i.e. instantly), by increasing the difficulty of reflections to 4, and raising evil twin base HP to 20. Players have reported the speed increase on both of these monsters makes them better but not overpowered, and some have suggested raising the HP.