Storyboard updates.
Pulled adjust menu out into a xib file.
Removed test files.
Added the beginnings of a tutorial.
Added nested tutorials, and fixed a spelling mistake.
Modified tutorial to create a list of actions and loop through them instead of chaining actions.
Made background of tutorial completely transparent and as well as the view created by the touch action.  Also added a container view for the touch action to pinpoint exactly where the view should be displayed.
Moved settings bar bellow canvas and started to implement the toolbox.
Moved the sprite table into the toolbox for now to play around with functionality.
Modified template JSON to work with the new canvas size.
Added a button on the menu to bring up the adjust menu, and move out unwanted buttons while renderer is playing.
Added a pause button to the menu bar while the renderer is playing.
Fixed a bug that caused the menu bar to get into an invalid state and removed the stop button while the renderer is not playing.
Moved the buttons around so that they make more sense.
Added a temporary application icon.
Rough draft for what tutorial could look like on canvas when a project is newly created.
Added launch image and locked app orientation to portrait for now.
Added buttons to the Trait Editor View Controller, and added option to view the trait code.
Modified sprite images and modified the brick explosion particle effect to equal the size of the brick.
Fixed a bug that made it so more than the desired event could be activated in the tutorial.